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・ Phantom settlement
・ Phantom Shadow
・ Phantom shiner
・ Phantom Ship
・ Phantom Ship (island)
・ Phantom Slayer (video game)
・ Phantom social workers
・ Phantom (musical)
・ Phantom (Nesbø novel)
・ Phantom (photograph)
・ Phantom (sailboat)
・ Phantom (Sword of Truth)
・ Phantom (TV series)
・ Phantom (UAV)
・ Phantom 2040
Phantom 2040 (video game)
・ Phantom 309
・ Phantom 309 (album)
・ Phantom Access
・ Phantom Agents
・ Phantom aid
・ Phantom aid in Afghanistan
・ Phantom and the Ghost
・ Phantom Antichrist
・ Phantom ballplayer
・ Phantom Beirut
・ Phantom Below
・ Phantom Blood
・ Phantom Blot
・ Phantom Blue


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Phantom 2040 (video game) : ウィキペディア英語版
Phantom 2040 (video game)

|genre = Adventure
|modes = Single player
|platforms=Super NES, Sega Genesis, Game Gear
}}
''Phantom 2040'' is a side-scrolling action-adventure video game developed by Hearst Entertainment and published by Viacom in 1995 for the Sega Genesis/Mega Drive, Super Nintendo and Game Gear. The game is directly based upon the animated television series ''Phantom 2040'' but follows a plotline not strictly taken by the show.
== Gameplay ==
The game follows primarily side-scrolling action elements. At several points in the storyline, players can make a direct choice about which path they take (in each case, the paths reconvene at the next chapter). Every choice the player makes results in a unique ending, meaning over 20 different endings are available. A select few endings are classified as successful endings, while all others result in negative outcomes for the city of Metropia and present the player with the message "Try Again".
''Phantom 2040'' has a heavy emphasis on exploration. It is up to the player to locate the area's objective or exit, and every area offers optional areas with restoration kits or weapon upgrades. Some areas are locked by numbered gates that must be opened by destroying the remote lock of the same number, located elsewhere in that area (additionally, some locks can only be accessed if the area is reached by a secret underground network of sewer systems which connect every area). The area's objective may include locating a keycard, dealing with a boss or simply finding access to the next area. The majority of areas can all be revisited at the player's leisure anytime after they are unlocked.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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